Interactions Between The Big and The Small
By Mark Ciotola
First published on January 27, 2019
It is the interactions between big and small phenomena that mediate much what concerns us.
- Game theory is “the study of mathematical models of conflict and cooperation between intelligent rational decision-makers.” 
- Individual actions and reasoning.
- When faced with “commons”, individuals make rational decisions.
- “Joker” example‚ is that how real life works?
- Even if most people cooperate, a few deviating individuals can raid the commons thus depriving the group of such.
- People tend to act in their own self-interests in isolation from the larger benefit of working together.
Tragedy of the Commons
- The tragedy of the commons is “where individuals acting independently and rationally according to their own self-interest behave contrary to the best interests of the whole.” Wikipedia, “Tragedy of the Commons”.
- This tragedy may be a negative effect of game theory. It may also be a consequence of fast entropy tendencies.
- Location community ties can help overcome negative effects.
- How to scale community solutions?
- (Move elsewhere? Big-Small transition?)
- Related to game theory?
- Small-scale social constraints
- Ruby is a friendly, easy-to-read programming language that is a useful, easy way to develop simulations. It is a good language for both beginners, brainstorming and rapid prototyping.
- R is both a language and an environment that can used to create plots (graphs) and statistical analysis.
- Processing is a language that is useful for creating simulations as well as running Arduino controllers.